Passionate Technical Artist Generalist & Developer with a love for puzzles, patterns, and problem-solving. Proficient in 3D/2D sculpting, painting, texturing, and procedural art using Godot, Blender, Krita, and Unreal Engine. Intermediate experience with Unity, Substance Painter, Marvelous Designer, Maya, and 3D CAD software, occasionally working with them. Eager to explore Houdini and Cinema 4D. Open to exciting projects and opportunities! #TechArt #GameDev #3DArt Â